Dynamite your audio!

Audiomatik is a new way of understanding and handling music in games and interactive applications. While music is currently used mainly to support a game's visual style, technically as background music, Audiomatik offers developers the ability to deeply implement music elements into the game - and vice versa!

Audiomatik is not linear. Game music can adapt to changes in the game almost instantly, by automatically re-arranging the music in real-time. Audiomatik's high-level API allows to trigger changes with mostly a single function call. Even more complex behavior, if not covered by examples already, requires only a few minutes of coding.

See how to enhance your game's audio by reading more or check out one of our cool demos!

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